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Effectively Learning Initiation Sets in Hierarchical Reinforcement Learning

Neural Information Processing Systems

An agent learning an option in hierarchical reinforcement learning must solve three problems: identify the option's subgoal (termination condition), learn a policy, and learn where that policy will succeed (initiation set). The termination condition is typically identified first, but the option policy and initiation set must be learned simultaneously, which is challenging because the initiation set depends on the option policy, which changes as the agent learns. Consequently, data obtained from option execution becomes invalid over time, leading to an inaccurate initiation set that subsequently harms downstream task performance. We highlight three issues---data non-stationarity, temporal credit assignment, and pessimism---specific to learning initiation sets, and propose to address them using tools from off-policy value estimation and classification. We show that our method learns higher-quality initiation sets faster than existing methods (in MiniGrid and Montezuma's Revenge), can automatically discover promising grasps for robot manipulation (in Robosuite), and improves the performance of a state-of-the-art option discovery method in a challenging maze navigation task in MuJoCo.




Scalable Option Learning in High-Throughput Environments

Henaff, Mikael, Fujimoto, Scott, Matthews, Michael, Rabbat, Michael

arXiv.org Artificial Intelligence

Hierarchical reinforcement learning (RL) has the potential to enable effective decision-making over long timescales. Existing approaches, while promising, have yet to realize the benefits of large-scale training. In this work, we identify and solve several key challenges in scaling online hierarchical RL to high-throughput environments. We propose Scalable Option Learning (SOL), a highly scalable hierarchical RL algorithm which achieves a ~35x higher throughput compared to existing hierarchical methods. To demonstrate SOL's performance and scalability, we train hierarchical agents using 30 billion frames of experience on the complex game of NetHack, significantly surpassing flat agents and demonstrating positive scaling trends. We also validate SOL on MiniHack and Mujoco environments, showcasing its general applicability. Our code is open sourced at: github.com/facebookresearch/sol.



A Study of Value-Aware Eigenoptions

Kotamreddy, Harshil, Machado, Marlos C.

arXiv.org Machine Learning

Options, which impose an inductive bias toward temporal and hierarchical structure, offer a powerful framework for reinforcement learning (RL). While effective in sequential decision-making, they are often handcrafted rather than learned. Among approaches for discovering options, eigenoptions have shown strong performance in exploration, but their role in credit assignment remains underexplored. In this paper, we investigate whether eigenoptions can accelerate credit assignment in model-free RL, evaluating them in tabular and pixel-based gridworlds. We find that pre-specified eigenoptions aid not only exploration but also credit assignment, whereas online discovery can bias the agent's experience too strongly and hinder learning. In the context of deep RL, we also propose a method for learning option-values under non-linear function approximation, highlighting the impact of termination conditions on performance. Our findings reveal both the promise and complexity of using eigenoptions, and options more broadly, to simultaneously support credit assignment and exploration in reinforcement learning.


Effectively Learning Initiation Sets in Hierarchical Reinforcement Learning

Neural Information Processing Systems

An agent learning an option in hierarchical reinforcement learning must solve three problems: identify the option's subgoal (termination condition), learn a policy, and learn where that policy will succeed (initiation set). The termination condition is typically identified first, but the option policy and initiation set must be learned simultaneously, which is challenging because the initiation set depends on the option policy, which changes as the agent learns. Consequently, data obtained from option execution becomes invalid over time, leading to an inaccurate initiation set that subsequently harms downstream task performance. We highlight three issues---data non-stationarity, temporal credit assignment, and pessimism---specific to learning initiation sets, and propose to address them using tools from off-policy value estimation and classification. We show that our method learns higher-quality initiation sets faster than existing methods (in MiniGrid and Montezuma's Revenge), can automatically discover promising grasps for robot manipulation (in Robosuite), and improves the performance of a state-of-the-art option discovery method in a challenging maze navigation task in MuJoCo.